Nintendo 3DS Instruction for Use Page 3

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  • TROUBLESHOOTING
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Nintendo
®
Wi-Fi USB Connector
If you do not have a wireless access point, you can purchase (subject to
availability) the Nintendo Wi-Fi USB Connector. The Nintendo Wi-Fi USB
Connector is a Nintendo WFC dedicated wireless access point, only for use with a
Nintendo DS or Wii system, that can be installed in a USB port on your PC.
Note: You must be using the Windows
®
XP or Windows Vista™ operating
system on your PC, with a broadband internet connection, to use the
Nintendo Wi-Fi USB Connector. (Check support.nintendo.com for the latest
PC driver versions.)
IMPORTANT: Before plugging the Nintendo Wi-Fi USB Connector
into your PC, you MUST first install the software on the CD ROM
included with the USB Connector.
After installing the USB connector on your PC, you will need to use the
Nintendo Wi-Fi Registration Tool to allow your Nintendo DS to communicate with
the USB connector. Follow the instructions included with the connector, or see the
instructions on the next page.
IMPORTANT: Your PC must be ON when registering your DS, or when connecting
up to the USB Connector for Nintendo WFC gameplay.
Follow the GAMEPLAY AT HOME - Wireless Router procedure STEP 1
through STEP 5 on pages 4-5, then follow the instructions below.
STEP 6 On the Nintendo Wi-Fi Connection
Setup screen, tap the Connect
to your Nintendo Wi-Fi USB
Connector panel.
If you have installed the USB connector
on your PC, select "OK" to proceed.
STEP 7 You will be prompted to use the Nintendo Wi-Fi Registration Tool
on your PC to grant your DS system permission to access the USB
Connector.
Click on the registration tool icon
in the task bar at the bottom of
your PC screen to start the
registration tool.
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Gateway – The wireless network's broadcasting device. When manually
setting up a wireless connection, you enter this device’s IP Address.
DNS – Domain Name System, a system for converting networked computer
names to IP Addresses. When manually setting up a wireless connection, this
entry specifies the IP Address of the server that handles DNS functions.
MAC Address – Media Access Control Address, a unique identifier assigned
to a networking device.
DHCP Server – The server that automatically assigns IP Addresses.
For Manual Setup, follow the GAMEPLAY AT HOME - Wireless Router
procedure STEP 1 through STEP 6 (pages 4-5), then follow the
instructions below.
STEP 7 On the Connection 1 Settings screen,
tap the Manual Setup panel.
STEP 8 On the Manual Setup screen, tap Edit
for each setting that you will enter
information for.
STEP 9 Using the Keyboard panel, enter the
desired information. You can either
use the stylus, or the Nintendo DS
+Control Pad and A/B Buttons to
enter information.
STEP 10 When you are finished editing settings, tap the Test Connection
panel on the Manual Setup screen (see page 12).
If the connection tests OK, you will be given a "Connection
successful" message.
You are now ready to play games over the internet. Return
to the Nintendo WFC menu in the game and select the option
for playing games over internet.
If the test is unsuccessful, you will be given an error code and
instructions to help resolve setup problems. (Also, see
Troubleshooting, pages 21-24.)
Manual Setup
Most users are able to connect successfully using the GAMEPLAY AT HOME -
Wireless Router setup steps found on page 4. Manual setup should only be
attempted if those steps fail.
For help on Manual Setup and information on many common wireless
access points, visit our website at support.nintendo.com.
Manual setup is recommended for users with experience in setting up and
configuring wireless access points and internet connection settings. You
should be familiar with the following terms, as some of this information may
be necessary to complete Manual Setup.
SSID – Service Set Identifier, the the name of your access point or wireless
router. Review the documentation for your router to find the default SSID
name. This name can be changed by the user.
WEP – Wired Equivalent Privacy, a standardized encryption process to help
protect information sent over a wireless network.
WEP Key – A password used to encrypt the wireless transfer of data between
a wireless device (the Nintendo DS) and your wireless access point. Both the
access point and the DS must have the same WEP Key. (See Troubleshooting,
pages 21-23, for assistance on finding Wep Keys.)
IP Address – Internet Protocol Address, a unique number used to identify the
devices sending and receiving data over a wireless network.
Subnet Mask
– The part of the IP Address that specifies the wireless network.
GAMEPLAY AT HOME - Manual Setup
GAMEPLAY AT HOME - Nintendo Wi-Fi USB Connector
Manual Setup screen
Manual Setup panel
Test Connection panel
Keyboard panel
Connect to your Nintendo
Wi-Fi USB Connector panel
Registration tool icon
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